My proposed Ekren system

So what's Ekren then? It's a weak two, traditionally bid with 2D. The idea is that you show two four card majors, and ask partner to pick one. Apparently it usually works - like a normal weak two, it's good for passing on some information, stealing the odd contract, making the odd cheap sacrifice and messing up the opposition's bidding.

Anyway, here's my proposal for how it should work given our local set of conventions etc. A bit stronger than usual, but...

To bid 2D, you need:

Other bids, like normal weak two's in the majors, and weak 1NT, take priority. The 8-loser condition removes about 20% of the times when you'd want to Ekren, but makes it safer, and easier to explore for game. If you have a void, it makes it hard for partner to find an escape, and besides, you'd do better using the void as a nasty surprise in defence.

Responses:


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